AI Insights · Timothy · July 2023
Top 5 Final Fantasy Games Performance in Europe Q2 2023
Explore the performance trends of the top 5 Final Fantasy games on a unified platform in Europe during Q2 2023, including downloads, revenue, and active users.
In Q2 2023, the top 5 Final Fantasy games on a unified platform in Europe showed varying performance trends in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, offering deeper insights for those interested.
Final Fantasy XV: A New Empire experienced fluctuations in its weekly revenue, peaking at around $61K in early April and later stabilizing between $22K to $35K. Weekly downloads were minimal, with a peak of 128 in late March and a low of 18 in late April. Active users saw a gradual decline from 610 in late March to 432 by the end of June.
Final Fantasy XV: War for Eos saw a peak in weekly revenue of approximately $50K in early April, with a general downward trend to around $24K-$32K by the end of June. Downloads were highest in late March at 7.3K, dropping significantly to 1.1K by late May, and then slightly recovering to 2.6K by late June. Active users increased from 13.9K in late March to a peak of 17.2K in late June.
FINAL FANTASY BE:WOTV had its highest weekly revenue of about $54K in late March, followed by a decline to approximately $21K by late June. Downloads were highest in late March with 1.8K, dropping to as low as 66 in early June before slightly increasing to 226 by the end of June. Active users decreased from 5.9K in late March to 2.8K by late June.
FINAL FANTASY BRAVE EXVIUS showed varied weekly revenue, peaking at $40K in late June, while generally maintaining between $10K and $33K throughout the quarter. Downloads fluctuated, peaking at 2.4K in late June. Active users saw a slight increase from 2.2K in late March to 2.9K by the end of June.
DISSIDIA FINAL FANTASY OO showed a steady weekly revenue, peaking at about $23K in late June, with most weeks ranging between $11K and $20K. Downloads were highest in late March at 1.6K, with a drop to around 500-1.2K by late June. Active users decreased from 3.4K in late March to 1.9K by late June.
For more detailed insights and data, visit Sensor Tower.